UE5 | Ninety Days | Moab

This is one of the Environments created for Quixel's 'Ninety Days' project, during which each individual artist in our team was tasked with completing as many different environment as possible, all in a timespan of 90 days.

Take a look at the complete "Ninety Days" release right here: https://youtu.be/ca2ME4Wy0eM

After working on Valley of the Ancient last year I was, frankly, so tired of working with these Moab assets. However after a while and some art director feedback rounds I started liking it again. There is something very nice with just using Nanite rocks. Like being able to scatter high poly pebbles all over the scene like its nobody's business is soooo satisfying.

Everything for 'Ninety Days' was created using the Epic Games and Quixel Ecosystem, meaning we used Megascans, Metahumans, Sketchfab and the Epic Marketplace.

A massively heartfelt thankyou to the amazing people I get to work alongside with:
https://www.artstation.com/disting
https://www.artstation.com/sagadesign
https://www.artstation.com/alectucker
https://www.artstation.com/danwoje
https://www.artstation.com/jackm
https://www.artstation.com/corshmell
https://www.artstation.com/mattoztalay