Electric Dreams | UE5 GDC 2023

I had the great pleasure to work on the Electric Dreams demo for the 2023 GDC. The project was created by an incredible team and and I'm very honored to get to be a part of it. My responsibilities for this project was working on lighting, atmospherics and post processing as well as environment art, set dressing, marketing shots and optimization. The project was an incredible team effort and every time I work on one of these projects I just get blown away by the skills and knowledge my colleges posses.
The list of people I would like to give shoutout too for their amazing work is very long, but I wanna especially call out:
Daniel Woje
Wiktor Öhman
Jakob Keudel
Galen Davis
Marien Elalaoui
Nils Arenz
Jean-Sebastien Guay
Wyeth Johnson
Jeff Farris
Richard Ugarte
Jack McKelvie
Mathew O'Halloran
Ben Wilson
... and many many more :smile:

You can find the project for download here:
https://unrealengine.com/marketplace/product/electric-dreams-env

Here's some pics of different light/weather variations I made earlier on in the project.

Here's some pics of different light/weather variations I made earlier on in the project.

The foggy setup was probably my personal favorite, but in the end we ended on the day light version since it fitted the demo better.

The foggy setup was probably my personal favorite, but in the end we ended on the day light version since it fitted the demo better.

The sunset one was also cool. But its hard to get a low sun angle to work when you have high cliffs surrounding the level.

The sunset one was also cool. But its hard to get a low sun angle to work when you have high cliffs surrounding the level.