I had the privilege to get to work on the In Camera VFX demo for UE 4.27. These are some images from earlier in the project from two stage areas I got to build for the cave part of the project. Wiktor Öhman made all the amazing sci-fi assets in the project and Marien Elalaoui did an incredible job building tools and optimizing all the environments.
Even if these images aren't what the final project turned out to look like, I'm still kind of happy with the colors and light in these two maps :)